Research
UNC Charlotte's College of Computing and Informatics sponsors a number of research projects that relate directly to game design & development. A few of which are mentioned below:
Game2Learn
Game2Learn is a project that studies how educational video games can be used to
augment/supplement traditional learning methods, specifically the subject of introductory
computer science. Will a student be more inclined to study if the material is presented as
a fun, interactive, and engaging video game? Will a student be more likely to recall material
presented in such a fashion than via more traditional methods? Game2Learn intends to find out!
Dr. Tiffany Barnes
Game Intelligence Group
Our research focuses on the fundamentals of learning, measuring, and understanding human-player experience and interaction in games. We build tools that provide information artifacts for use by advanced intelligent agents (bots), improve the game design & development process, and analyze the player performance and interactions to profile, model, and compare. Research in understanding human behavior in games helps us to explore and develop human-consistent, advanced interactive artificial intelligence that deepens the user immersion and improves interaction. We also explore ways to simplify the AI agent creation process for 3D games to bring new and creative opportunities to the masses. Our work truly incorporates all areas of computer science with an emphasis on AI, ML, KD, and HCI. Our research products include the Common Games Understanding & Learning (CGUL) Toolkit, the Urban Combat Testbed (UCT), and Dynamic Adaptive Super-Scalable Intelligent Entities (DASSIEs).
Primary Contact:
Dr. G. Michael youngblood